Domino (n.) – generic gaming device in which building blocks can be assembled in innumerable ways to create a large variety of games
A simple tile based system is proposed as an artefact for the Île aux Cygnes, Paris.
This hand-built set consists of 18 tiles. Each tile represents a ‘territory’ specific to the site. Each ‘territory’ reveals a fragment of a larger whole. For every 100 metres, two pieces (North/South) are systematically chosen to reveal contextual information. The front of every tile contains black & white thumbnail photographs, manipulated and reduced to its very basic form. The back is engraved with longitudinal and latitudinal coordinates, indicating the original order of assemblage. The pieces are to be observed independently or in combination. As such, the specificity of each event (the tile) can be studied alongside the site as a whole (the set of tiles.)
Whilst this system is based on a ‘real’ information, every separate combination of tiles reveals a new and sometimes unexpected ‘reality’. With the subjective influence of the user, there is an abstracting process through which the game (and therefore, the site) is constantly reinvented and reinterpreted.